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Mystic Journey
Mystic Journey

The Mystic Journey is a platformer game but with stunning traps and hidden tiles.Player’s mystic path makes this platformer more interesting and strategy based one. Player is supposed to move across, where if he enters some regions it creates some sudden enemies. All the tiles are not real some collapse if they are stepped on. If there is no way nothing to worry there could be hidden tiles for the player to move on.

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    E1laved had an excellent story, with well crafted characte1 and nice set pieces, but it was written by Alex Garland, not the Ninja Theory team. Pe1onally, I found the story of DmC to be lackluster, with poor character development. Dante nor Vergil make any gradual change, their pe1onalities just kinda snapped into whatever role was needed. But the level design was truly top tier and the enemies were great, so there is definitely talent at Ninja Theory. Just maybe they need more guidance.

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    I&1quo;ve played every race through their starting area, and I found the the Human beginning lands to be the best designed and most accessible. This could be a simple issue of the Human starting area being easier for new playe1 to get a grasp on.

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